ISUNGUR – Save Your Viking Village (Serious Game)
An interactive web-based game about the legendary Vikings
Learning by Playing!
A Production by gebrueder beetz filmproduktion and SIRUP
In Co-Production with Fabelaktiv (Norway)
Funded by Ein Netz für Kinder, BKM and Ostnorsk Filmsenter (Norway)
The game „ISUNGUR – Save your Viking Village“ is a point-and-click adventure for children up to 14 years. The serious game combines knowledge and fun. It takes the player on a journey to the Northern Europe of the year 845 and offers an entertaining and playful way to gain insights into the fascinating culture of the Vikings.
The player‘s viking village was raided; important goods, inventories and the most precious sword of the clan leader were stolen. A hard winter is coming. How will the clan survive? The player finds himself in a Coming-of-Age Story in which he has to prove that he is not a child anymore and able to save his village. This is why the game is called “Isungur” – after an old nordic name for “hero”.
The web-based game “ISUNGUR – Save your Viking Village” is available on www.isungur.com
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ISUNGUR – Save Your Viking Village (Serious Game)
An interactive web-based game about the legendary Vikings
Learning by Playing!
A Production by gebrueder beetz filmproduktion and SIRUP
In Co-Production with Fabelaktiv (Norway)
Funded by Ein Netz für Kinder, BKM and Ostnorsk Filmsenter (Norway)
The web-based game “ISUNGUR- Save Your Viking Village” (WT: Vikings) takes children and teenagers at the age of 9 to 12 on a journey to Northern Europe of the year 845 and offers a completely new, entertaining and playful way of gaining insights into the fascinating culture of the Vikings.
Today it is possible, thanks to new findings, to straighten out some of the old myths: the Vikings were successful state leaders, they established the oldest parliament in the world (after the Ancient Greeks and the Romans) and modernised jurisdiction in Europe. They operated a global network of trade and successfully maintained relationships from Byzantium to Baghdad. However, the Vikings were also skilful craftsmen and sensitive poets, they attached great importance to cleanliness and enjoyed ice-skating.
We offer a completely new way to learn about the unknown side of the legendary people from the north by joining them with an interactive journey through history. New media solutions are able to extend an interdisciplinary curriculum with innovative and contemporary teaching methods. The combination of documentary video material, interviews, mini-games, film clips, pictures and short texts creates an entertaining knowledge play for the target group. The web-based roleplaying game can be played in single-player mode and offers an exchange with other players in the fields of history, geography, literature, music and ethics. Trough the similarities to the curriculums in 7th and 8th grade classes the game can be used in schools, too. Therefore interactive elements will be linked to conventional teaching methods.
The game will be availabe in German, English and Norwegian.
Learning by playing!
Concept & Idea: Georg Tschurtschenthaler, Tanja Schmoller
Storytelling: Tanja Schmoller, Patrick Rau, Lucie Benz, Markus Meißner
Web Concept: Markus Meißner
Interactive Concept: Markus Meißner, Patrick Rau
Creative Direction: Alexander Meyer-Roxlau
Art Direction: Fabian Fuhrberg
Illustration & Character design: Fabian Fuhrberg, Anuschka Lohmann
Game Design: Fabian Fuhrberg, Anuschka Lohmann, Lisa Keim
Technical Direction: Alexander Artelt
Programming and Technical Implementation: Alexander Artelt, Felix Deimling, Timo Hausmann, Toralf Lehmann, Georg Wächter
Media education counselling: Lucie Benz
Editorial team: Jule Kaden, Hannah Kappes, Andreas Völlinger
Professional counseling: Dr. Alexander Hogh, Mette Reynolds, Dr. Bernhard Heeb
Archival research: Jule Kaden, Hannah Kappes, Kari Ytterhus Koesler
Project assistant: Jule Kaden, Hannah Kappes
Project coordination Norway: Kari Ytterhus Koesler
Associate Producer: Reinhard Beetz
Producers: Tanja Schmoller, Alexander Meyer-Roxlau, Markus Meißner
Production Clips: Philipp Weigold
Production Manager: Kathrin Isberner
Production Supervisor: Sandra Zentgraf
Executive Producer: Christian Beetz
Co-producers SIRUP: Martina Vlahov, Alexander Artelt, Alexander Meyer-Roxlau
Co-producer Fabelaktiv: Arild Halvorsen
Developed at Power to the Pixel Lab 2013
In Cooperation with NDR and arte
Archive material: Universitätsmuseum Bergen, Gotlands Museum Visby, Museum für Vor- und Frühgeschichte, Roskilde Museum, Dänisches Nationalmuseum, Universitätsmuseum Oslo, Stiftung Schleswig-Holsteinische Landesmuseen, Kulturhistorisches Museum der Universität Oslo
Special Thanks to: Museum für Vor- und Frühgeschichte, Dr. Bernhard Heeb, Bettina Kinski, Claus von Carnap-Bornheim, Filmsenter Ostnorsk, Arngrim Ytterhus, Maria Kluge, Film 3, Inge Tenvik, Bundesregierung für Kultur und Medien, Christel Franz, Melanie Engel, Lieven Corthouts, Power to the Pixel, Liz Rosenthal, Tishna Molla, Sean Coleman, NDR, Dirk Neuhoff
Funded by:
FFA – Ein Netz für Kinder
Filmsenter Ostnorsk (Norwegen)
Filmförderung Schleswig-Holstein
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